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Portfolio Review Share your work for constructive criticism from us and the community

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Old 04-12-2007   #1
toonchazer
Junior Member
 
Join Date: Mar 2007
Location: India
Posts: 20
Default Pea Canoe

This s a peaCanoe.. hehe with the head of the peacock. I know the materials kinda bad....... Still working on it though. I jus wanted to know what i cud do ti get this material rite?... Cuz on maya7 i really donn understand what wud be the simplest ways of creating mats.... I m jus havin Trouble tym with the model.

I had wanted to know if someone cud help me with a web that teaches cool materials on maya...... And tell me what i cud do to improve that thing.

Thanx in advance. Toon.



thats the overview of the thing...





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Old 04-12-2007   #2
toonchazer
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Join Date: Mar 2007
Location: India
Posts: 20
Default One more thing

Hows the UV mapping done on maya?.... Thats a Nurbs model so wgen i try to apply material to it theres prob with the UV coordinates. and the materiak doesnt really apply the way i want it to be like.
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Old 04-12-2007   #3
onyx86
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Join Date: Mar 2007
Posts: 2
Default

NURBS are a bit harder to texture than polygons. Your CVs become the UVs. Therefore, you have to kinda work the opposite way from polygons, and edit your texture in something like Photoshop to fit your object, rather than moving UVs to fit your texture. That and play with the placement node.
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