Thanks Manuel,
I still have some sculpting to finish up but I thought it would be good to show everyone where I am at.
Sooo... As you can see I posed the creature using the transpose tools in zbrush. As time is of the essence and the end result is going to be a still image this works just fine. The next step once I have finished the sculpting would be to create displacement, normal and cavity maps, as I really would like to get this guy out of zbrush.