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3D images Add your best 3D images: Maya, Max, Zbrush, etc

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Old 01-05-2011   #1
A.Alvarez
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Default January, 2011: The Pier

Hi all,

Now for those of you who will say that this is another environment theme... well, yes, it is. But at the same time, that is not to say that you can not incorporate a character or adjust your composition so that the character is central to the image. With that said, however, there is of course no necessity to have a character at all.

Anyhow... This month's theme: The Pier

Good Luck!

edit: winners announced!



-Alex
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Old 01-06-2011   #2
HaYaTo
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Exclamation Excuse me...

What is the pier anyway? I don't get it... Google shows me the landscape with theme park. Y'know, the big merry go round or whatever (I forget the damn name) and maybe some jet coaster... Please anyone tell me. I'm eager to set my stuff here.
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Old 01-06-2011   #3
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here you go:

http://en.wikipedia.org/wiki/The_Pier
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Old 01-06-2011   #4
HaYaTo
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Wink

Thanks, man! ^^ I get it. So that's called The Pier. Hehe... I got ideas 'bout what're Mr. Alex said. A character, huh?
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Old 01-06-2011   #5
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Here's my WIP thread

Last edited by luteis; 01-06-2011 at 11:43 AM.
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Old 01-06-2011   #6
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I am in. Not sure what to do yet. Gonna start drawing out some concepts.

Gl to all participants.
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Old 01-06-2011   #7
AriesGal1629
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Default swell!

I'm in! I like the theme.
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Old 01-06-2011   #8
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i think i'll go for something simple and clean, without characters but i'm not saying NO to a char definitely... surreal and serene
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Old 01-06-2011   #9
HaYaTo
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Question Question...

Oyeah, Roc, sorry if I'm asking this because of your question at 2D section. I've never read this term before.

May I using 2D techniques after I render a 3D image?

Y'know, this Pier has a watery scene and I would like to render a character in ZBrush alone but truthfully I hate using realflow in Maya or Cinema 4D for the ocean scene. Let's say I want to make a 'surreal theme'. Just like Salvador Dali.
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Old 01-07-2011   #10
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Quote:
Originally Posted by HaYaTo View Post
Oyeah, Roc, sorry if I'm asking this because of your question at 2D section. I've never read this term before.

May I using 2D techniques after I render a 3D image?

Y'know, this Pier has a watery scene and I would like to render a character in ZBrush alone but truthfully I hate using realflow in Maya or Cinema 4D for the ocean scene. Let's say I want to make a 'surreal theme'. Just like Salvador Dali.

I think whoever wrote that question was concerning to make a full 3D piece and them either glue some textures on the image (stuff you would use vanishing point filter etc) with different kinds of layer modes make it to the finished piece AND/OR apply some kind of filter to make it look like painted or crafted in 2D manner...

The first solution i wrote is basically enhancing your 3D in post production, from z-depth, AO, spec, adding effects, smoke, worn out look or similar, so i wouldn't see it as a 2D technique even though you're clearly working with 2D images and software. The second solution isn't a solution at all, since filter is something that people get hooked on while it has little to no meaning in real life situations (not including exceptions to the rule)
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