This page is best viewed with JavaScript enabled.
Montly Contest Winners
This page is best viewed with JavaScript enabled.

Go Back   The Gnomon Workshop Forums > Tutorials Discussions, Tips and Guidance > General Chat / Q+A


General Chat / Q+A Post your questions regarding Subscription, tutorials, etc.

Reply
 
Thread Tools Search this Thread Display Modes
Old 06-26-2009   #1
ColdWave
Junior Member
 
Join Date: Dec 2006
Posts: 3
Question Normal map problem !

So i've made the basic mesh in maya export it to Zbrush -> sculpt then i go to Zmapper ( i layed down the uv's in maya) after i choose Maya_tangent_best_quality the normal map bake perfect. I import the low res mesh exported from Zbrush lvl 1. Then applie the normal map ahd here is the result i don't know why this happening ... ? Is my mesh too low for this type of details ... but i don't think that is the problem.

I add the normal map by choosing -> bump mapping ( @ the material assinged to the model ) then -> Uses as : Tangent Space normals - > bump value - > the texture.psd ...

here is picture workflow i think this may help ....

Any ideas ?


normal map picture


uv mapp


low res model


lvl 5 model



Normal map baked from the zmapper


normal map applied to my model



I also add this video ... with my work flow

http://www.youtube.com/watch?v=Nu2Po-iokxM
ColdWave is offline   Reply With Quote
Old 06-27-2009   #2
Grubber
Senior Member
 
Grubber's Avatar
 
Join Date: Dec 2008
Location: Vilnius, Lithuania
Posts: 131

Awards Showcase

Visit Grubber's artstation
Default

have you tried to flip the normal map verticaly?
Grubber is online now   Reply With Quote
Old 07-11-2009   #3
SanijaRaf
Junior Member
 
Join Date: Jul 2009
Location: Россия
Posts: 1
Default Normal map problem

Loading a map BSP with Normal Mapping. Can this be done?
We are using Blender and GTKRadiant. Any idea?.

Transalte spanish:
Cargar un mapa BSP con Normal Mapping. Como se puede hacer?
Actualmente uso Blender y GTKRadiant. Alguna idea?.
SanijaRaf is offline   Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Maya Blend shapes and normal map ushavit General Chat / Q+A 5 04-20-2010 05:42 AM
Normal Map not showing Meat Monkey General Chat / Q+A 0 04-04-2009 15:59 PM
Dare To Be Digital - Normal Mapping Problem Shawhir General Chat / Q+A 1 06-14-2008 18:52 PM


All times are GMT -7. The time now is 11:06 AM.

 
Forums Powered by vBulletin® Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
©2000-2013 The Gnomon Workshop, Inc. - All Rights Reserved. No part of this website may be reproduced without written permission.