"Smile" polypainting import/export UV not working?
I've been following along with Alex on his "smile" tutorial and I am to the point where I have finished polypainting my model. I now want to import the UVs back into my zTool as mentioned by Alex but Z3.1 crashes or severely distorts the model, does any body know how to fix this? Also to note If I export the model from zBrush and immediately reimport it without using any other package to modify the .obj it comes in with it's normals flipped. I am thinking that this is the cause of the problem, but I do not know. I have read many threads... nothing has helped, this my last resort.