Maya/Zbrush?
I'm new to all of this so please bare with me and help me out ;x
So in maya when you create a character and it has bones, and you can move it around it's called a rig right? So my question is if I were to go into ZBrush and sculpt out a character and then export it into maya, would I be able to give that character bones and make the limbs move around? o-o
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