ZBrush vs Blender
Hey guys and gals! I just thought I'd open this question to all in the know. I'm trying to get my college to invest in ZBrush, I've been talking to managers for some time now about how amazing it is and combined with 3DSMax (which we already have) it would be a pretty good 3D setup.
However, our senior faculty manager has been talking to few people and has been told to get Blender instead of ZBrush...they're suggesting it's the same thing and is free.
Now I've never used Blender, only 'played' with it a while back and thought it was very similar to 3DSMax.
What I'm after from you guys/gals is a little feedback ragarding this issue. Again, I only really know ZBrush and looking at it from a sculpting package can't see much in terms of competition...or am I wrong? Can Blender do the same? I'm looking at the possibilities for the college and especially the practicality across many faculties, i.e. Sculture, Ceramic Concepting, Ring/Jewellry Design, Character Design, all with the possibily of exporting to a 3D printer.
So...ZBrush or Blender?
The artist is nothing without the gift, but the gift is nothing without work. [SIZE="1"][I]Emile Zola[/I][/SIZE]