fluid emitter on a torus
im trying to follow the fluid effects tutorial where he creates a flamethrower.
on the 1st part he doesnt mention how to create the fluidemitter on a torus. he creates a 3d container and talks about that for a bit, but then suddenly he has a fluidemitter attached to a torus.
i cant find any option to do that. I can create a 2nd 3d container and add a 3d emitter, but how to add a fluidemitter to a polygon primitive?