Head Modeling in games
Sorry for making another post, but I have another question regarding human head modeling.
I'm looking into buying the Modeling the Human Head DVD. Does this DVD give you a fast and efficient workflow for head modeling, that can easily be integrated into the development of a video game?
Is box modeling, the method used in this DVD, a good way of making a polygonal head?
Can the head created in the DVD be easily given to an animator for him to rig it and animate it?
Thanks a lot for your help in advance.
|