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Old 09-12-2010   #1
gogo76
Junior Member
 
Join Date: Jan 2010
Posts: 7
Default Head Modeling in games

Sorry for making another post, but I have another question regarding human head modeling.

I'm looking into buying the Modeling the Human Head DVD. Does this DVD give you a fast and efficient workflow for head modeling, that can easily be integrated into the development of a video game?

Is box modeling, the method used in this DVD, a good way of making a polygonal head?

Can the head created in the DVD be easily given to an animator for him to rig it and animate it?

Thanks a lot for your help in advance.
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