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Old 04-10-2009   #6
Join Date: Jan 2009
Location: Denver
Posts: 80

Started some texturing and some lighting tests, still have quite a bit of work to do on the portal shader/texture.

I also tried to implement some forced perspective, it's close, I think I'll have to add some additional elements to the ground before I can get a good since on if it's working or not.

The gradient in the back is there mostly so I can see through the transparency on the portal so I can get an idea of how it's rendering out.
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