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Search: Posts Made By: CG_Ghost
Forum: 3D images 04-06-2007
Replies: 72
Views: 48,178
Posted By CG_Ghost
This sounds like fun, I'm in....plus I need to do...

This sounds like fun, I'm in....plus I need to do some environment work. It's been a long time.:cool:
Forum: Portfolio Review 04-02-2007
Replies: 5
Views: 5,041
Posted By CG_Ghost
latest update on Challenger

I have to put it on hold for a bit, later I will rig the car for the damage it will get in my final scene, But here is where it is right now. thanks for looking and all the comments.
Forum: Portfolio Review 03-31-2007
Replies: 5
Views: 5,041
Posted By CG_Ghost
Small update on the Challenger

I have started making the textures for the Challenger, So far I have most of the engine and engine compartment, and the front seats. More to come later.
Forum: Portfolio Review 03-15-2007
Replies: 5
Views: 5,041
Posted By CG_Ghost
Hello WIcked, "next gen" just refers to...

Hello WIcked,

"next gen" just refers to games produced for the likes of xbox 360 and PS3,
I did some work on some games to be released later this year.
I don't usually model cars, but I...
Forum: Portfolio Review 03-14-2007
Replies: 5
Views: 5,041
Posted By CG_Ghost
muscle car

Hello all,

This makes my first post to actually include some work.
I have been working on this 1970 Dodge Challenger off and on for about a week
(I am having some downtime as of right now)
So I...
Forum: General Chat / Q+A 01-16-2007
Replies: 2
Views: 3,828
Posted By CG_Ghost
jagged shadows

I don't see a picture of a door or anything, but I would just say from my experience, and your description, raise the resolution of the shadow map from 512 to 1024, 2048,....
you get the idea
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