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A.Alvarez 01-06-2016 12:16 PM

January, 2016: D&D Gnome
1 Attachment(s)
Hi all...

Happy New Year everyone! This month's theme is character focused being a Gnome. Not the garden gnomes, however, with the little red hats... but a d&d inspired gnome. Any character class is acceptable: hunter, warrior, mage, rogue, etc. Your entry can be a full body study, or more of a portrait, either with or without a background environment.

Note: The word Gnomon has nothing to do with Gnomes. :P

Good Luck!

edit: Winners Announced!


Nissen 01-07-2016 05:56 AM

Concept art
1 Attachment(s)
Quick drawing of my idea, now to the modelling.

Moso 01-11-2016 11:06 AM

D&D Gnome
2 Attachment(s) WIP on this month's contest :)

Attachment 9775

Stalio 01-18-2016 20:56 PM

fun doing this little gnome[IMG][/IMG]

danpaz3d 01-20-2016 03:59 AM

Gnome Archer
Final shots for my entry! The final color version with post in photoshop, and the original zbrush sculpt. 01-23-2016 15:46 PM

Hello. Here is my D&D Gnome Thief

Nissen 01-26-2016 06:17 AM


Originally Posted by danpaz3d (Post 41652)
Final shots for my entry! The final color version with post in photoshop, and the original zbrush sculpt.

I really like this, so personal and full of character.

Lovely work :-)

I sadly did not have time to finish mine, again..... But at least I learned some stuff, and that is what counts in the end.... Ok the prizes would be nice to get too, but ;D

canonball900 01-28-2016 14:24 PM

1 Attachment(s)
Here is my D & D Gnome. This was my first attempt at modeling a character but I was hoping it would turn out much better. Unfortunately, literally everything went wrong and I was unable to texture or pose my model. Great job to all the other entries!

Thomas Weger 01-30-2016 12:49 PM

D&D Gnome Wizard
Hi there!
This is my entry for this months contest.
I did sculpt a Gnome WIzard riding his mighty goat.

Link for a turntalbe:

fire_hive 01-31-2016 10:23 AM

Battleready Tinker Gnome
Last minute entry. Decided it would be a good to try out substance painter. Unfortunately I couldn't get the textures to cooperate in Mental Ray, so the composite had to be done using viewport screen captures in PS.:o Other than that it was a fun experience.

Zbrush BPR stills

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