RCornell
03-29-2007, 17:46 PM
Hey guys, I am trying too map this bridge onto a mid ground 2d card in maya. I loosely masked the bridge out of the original picture and applied the color / transparency maps that I made in photoshop too the shader belonging too the nurbs plane. (projection mapped from my camera) Everything has been going well until now. The bridge doesn't keep the proper colors in render and I'm not sure how to go about fixing this. If anyone has any pointers, they are greatly appreciated. Thank you
I attached cropped out pictures of the color map, transparency map, the original image and the rendered image. (noted the pictures are not the same size)
-Ryan
I attached cropped out pictures of the color map, transparency map, the original image and the rendered image. (noted the pictures are not the same size)
-Ryan