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donrex
02-20-2007, 11:43 AM
i seem to get white edges when rendering trees mounted with alpha channels. i use textures from 3d total textures cd and there is this white edge around them. can anyone help me out with this white edges.

BadG3r
03-10-2007, 02:07 AM
You could check if the problem is in the alpha. render one pic without alpha channel.

if you got a compositing package at hand (after effects, shake, ...) test if by multiplication the edge disappeared.