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View Full Version : gnomon's Gravity vs. Uniform tutorial


3d_guru
01-31-2007, 12:03 PM
hello everyone,

i've been trying to create an object disintegration effect such as one explained by Mr. Alex Alvarez on this link

http://thegnomonworkshop.com/tutorials/gravity_vs_uniform.html

i don't know where to input the animated map (image sequence) which would control the emission of these dust particles, so if anyone is familiar with this i would appreciate some help.

THANKS

3d_guru
01-31-2007, 17:05 PM
ok i've managed to find it, it was right in front of my nose, so i guess i've solved this trivial problem.

there is one bigger problem now, i've baked this object's texture, and now when i load my animated transparency map object wont go transparent. i'm guessing it's because of the baked texture. any ideas?