PDA

View Full Version : Natalie


Mcoivy
12-27-2006, 17:56 PM
hello everybody :)
here's a new model modeled in maya. she's natalie :)
rendering with mental ray.
crits are welcome
thank you!!
bye bye and happy new year!!

lucio

johan_n1
12-28-2006, 12:31 PM
hi

It's a good jog, good texture, proportions and modeling :)

I juste think the shoulders and the arms are a few strong for a women of this stature, and the top of the legs are too muche marked and a few remote

DarthDavis
01-04-2007, 12:19 PM
the shoulders look okay but the connection of the legs and the hips jumped right out at me. You may be able to improve it just by scaling down the gap between the inner thighs and smoothing out the crease on the inside a touch.

Overall however its much better then something I could do so far :p

Mcoivy
01-04-2007, 15:09 PM
thanks guys!

johan n1 : the shoulders are very similar to the model photo references! try with this update.

darth davis :i'm agree with you for the legs.. it's a texture prob. i have to fix that.

talk soon
bye