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View Full Version : Maya Lighting Tutorial: Subsurface Scattering with Maya?s SSS_Fast_Simple


ryankingslien
08-21-2008, 19:08 PM
http://forums.thegnomonworkshop.com/ http://gnomonology.com/upload/tutorial_thumb/233/main-thumb.jpg (http://gnomonology.com/tutorial/233) Subsurfacing Sushi creates fish from Maya’s wood procedure. It then delves into the network of the mental ray fast_simple subsurface scattering material. Even subsurface pros will learn something as hidden and underused parameters are uncovered from the depths. The lesson concludes with Depth of Field as a post process in Photoshop.
Maya Lighting Tutorial: Subsurface Scattering with Maya’s SSS_Fast_Simple (http://gnomonology.com/tutorial/233) </br>



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