ryankingslien
08-21-2008, 19:08 PM
http://forums.thegnomonworkshop.com/ http://gnomonology.com/upload/tutorial_thumb/223/main-thumb.jpg (http://gnomonology.com/tutorial/223) Simplified Glass discusses how to use a simple Blinn shader for truly effective glass. Dust on the bottles leads to a concise overview of layering materials, which is further enhanced with Maya fur. Included is a deep discussion of area lights and the principles of raytrace recursion.
Maya Lighting & Rendering Tutorial: Rendering Glass with Jeremy’s Dusty Simplified Glass Scene (http://gnomonology.com/tutorial/223) </br>
More... (http://gnomonology.com/blog/2008/08/maya-lighting-rendering-tutorial-rendering-glass-with-jeremys-dusty-simplified-glass-scene/)
Maya Lighting & Rendering Tutorial: Rendering Glass with Jeremy’s Dusty Simplified Glass Scene (http://gnomonology.com/tutorial/223) </br>
More... (http://gnomonology.com/blog/2008/08/maya-lighting-rendering-tutorial-rendering-glass-with-jeremys-dusty-simplified-glass-scene/)