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View Full Version : Maya & ZBrush Tutorial: Rendering 16 bit Displacement Maps


ryankingslien
08-21-2008, 19:08 PM
http://forums.thegnomonworkshop.com/ http://gnomonology.com/upload/tutorial_thumb/238/main-thumb.jpg (http://gnomonology.com/tutorial/238) This tutorial covers the following: 16 bit Displacement Maps, Multi-Displacement 3, Setting Up a Mental Ray Render, Using Maya’s Approximation Editor, Using the Imf_Copy Utility
Maya & ZBrush Tutorial: Rendering 16 bit Displacement Maps (http://gnomonology.com/tutorial/238) </br>



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